- 1 Unified persistence for Eiffel
- 2 Existing persistence mechanisms
- 3 Design principles
- 4 Object versioning
- 5 Initial design
- 6 Diagrams and high-level Eiffel descriptions
- 7 Discussion
- 8 Contacts
Unified persistence for Eiffel
(Temporary name: PERSIST.)
The PERSIST project is about developing a single, integrated and simple persistence framework for Eiffel:
- Single: PERSIST should remove the need for any more specific solution such as serialization, object-relational interfaces, interfaces to object-oriented databases, all of which become functionalities of PERSIST.
- Integrated: PERSIST should integrate existing mechanisms and add new ones as needed, in a consistent framework.
- Simple: PERSIST should hide all unnecessary complexity from programmers; in Alan Kay's words, easy things should be easy and difficult things should possible.
Community input is expressly sought to help PERSIST achieve these goals.
Existing persistence mechanisms
Many people have devoted considerable efforts to persistence in Eiffel. It is important to take advantage of their insights and tools, and not to reinvent what has already been devised. Please make sure you are familiar with the list on the general persistence page, and if you are familiar with a project not referenced there please add it.
The following goals, detailed next, appear essential:
- Design orthogonality
- Persistence uniformity
- Encapsulation and extension
- Pure Eiffel
- Object versioning
It should be possible to add persistence mechanisms to an application without affecting the other aspects of its design. Developers should not, for example, need to add persistence-related attributes, or require application classes to inherit from specific persistence classes.
There are many kinds of persistence medium, from plain files to relational databases, object-oriented databases and networks. Programmers using PERSIST should only have to take into account the properties of the persistence medium that they choose to consider. This means in particular that it must be possible to write a PERSIST application that will work with different persistence media.
It should be possible to add new kinds of persistence medium. For a possible approach see XXX_FORMAT classes below.
PERSIST should entirely be implementable in Eiffel: no C routines or macros.
(Handles to existing C-based mechanisms, e.g. a relational DBMS, may as usual require short C routines.)
PERSIST should make it possible to retrieve objects even if the class description has changed. Conversions should be safe; developers should be given the choice of how much control they exert over them.
This is a direct application of the above requirement of simplicity: it should be possible for a novice programmer to store an object or an object structure using a straightforward single instruction, similar to what STORABLE permits today.
What follows is a first attempt at isolating the critical abstractions and the architecture of PERSIST.
We have produced a first design intended to satisfy the above criteria.
In this approach it will be possible to develop most persistence-aware applications based on knowledge of just three abstractions:
- PERSISTENCE_MEDIUM, covering the kind of medium onto which objects are mapped; it should be possible to work with a very abstract view of such a medium, or, if desired, to take advantage of more specific properties.
- PERSISTENCE_FORMAT, controlling the mapping between object properties and their outside representation.
- PERSISTENCE_MANAGER: control object to specify modalities of writing and reading, and find out how the operations actually occurred.
Possible specializations of these abstractions include:
- FILE_MEDIUM, NETWORK_MEDIUM, RELATIONAL_DB_MEDIUM, CUSTOM_MEDIUM, ...
- BINARY_FORMAT, STRING_FORMAT, XML_FORMAT, DADL_FORMAT, CUSTOM_FORMAT, ...
- BINARY_SERIALIZATION_MANAGER, RDBMS_MANAGER, CUSTOM_MANAGER, ...
Diagrams and high-level Eiffel descriptions
A separate persistence code samples page provides a class diagram and the essentials of selected classes.
Feel free to participate in the persistence framework design discussion.
PERSIST is a placeholder name. Suggestions are welcome.
- Marco Piccioni
- Bertrand Meyer