EMU/Protocol

Revision as of 08:38, 17 May 2006 by Barnski (Talk | contribs) (Server)

Messages

Messages are encapsulated within objects that are being transmitted over the network.

Client

  • login

version projectname username password

  • update_request

wants to receive new files

  • unlock_request

wants to edit a code chunk

  • upload_chunk

upload an edited chunk

  • relock_request

wants to end locking session

  • lock_status_request

get information about all classes

  • online_status_request

get information about online users

  • logout

informs about a logout of the client

Server

  • login_accepted
  • login_denied
  • update

class files

  • unlock_request_granted

checks status sets status

  • unlock_request_denied

status information

  • lock_status

send status information of all classes

  • online_status

send status of users online

  • server_down

send information about server down

  • send_message

send a message to all clients