EMU/Protocol
Messages
Messages are encapsulated within objects that are being transmitted over the network. All messages inherit from EMU_MESSAGE.
Client
- login
version projectname username password
- update_request
wants to receive new files
- unlock_request
wants to edit a code chunk
- upload_chunk
upload an edited chunk
- relock_request
wants to end locking session
- lock_status_request
get information about all classes
- online_status_request
get information about online users
- logout
informs about a logout of the client
Server
- login_accepted
- login_denied
- update
class files
- unlock_request_granted
checks status sets status
- unlock_request_denied
status information
- lock_status
send status information of all classes
- online_status
send status of users online
- server_down
send information about server down
- send_message
send a message to all clients
Server-Administration
The administration tool is meant to maintain and control the server.
- admin_login
admin_name admin_password
- admin_cmd
command to be executed? or attribute indicating which command should be executed?
Project-Administration
There are two ways of administrating an emu-project:
1. using the New EMU Project Wizard (create)
2. using the EMU Project Settings dialog (customize)
All messages inherit from EMU_PROJECT_MESSAGE, which has an attribute "project_name".
to server
- PROJECT_CREATE
project_password
- PROJECT_DELETE
project_password
- PROJECT_ADD_USER
project_password user_name user_password
- PROJECT_REMOVE_USER
project_password user_name
- PROJECT_CLASS_LIST_REQUEST
project_password
- PROJECT_USER_LIST_REQUEST
project_password
- PROJECT_CLASS_UNLOCK_REQUEST
project_password class_name
from server
- PROJECT_ERROR
error_code error_msg
- PROJECT_OK
ok_code ok_msg
- PROJECT_CLASS_LIST
class_list
- PROJECT_USER_LIST
user_list