Multi screen support: Difference between revisions

From EiffelStudio: an EiffelSoftware project
Jump to navigation Jump to search
Dartzki (talk | contribs)
Dartzki (talk | contribs)
Line 13: Line 13:


WEL - Resources:
WEL - Resources:
=Implementation=
class EV_SCREEN:
* allscreenslist [EV_MULTISCREEN]
* primaryscreen : EV_MULTISCREEN
[http://msdn2.microsoft.com/en-us/library/system.windows.forms.screen_members.aspx C# screen class interface]
class EV_MULTISCREEN (inherits EV_SCREEN):
* create class
* redefine inherited features for mutliscreen as needed
class EV_SCREEN_IMP (inherits EV_SCREEN_I):
* add multiscreen features as needed
class EV_SCREEN_I:
* add new deferred features from EV_SCREEN_IMP
class GDK_EXTERNALS:
* add multiscreen features as needed


=Milestones=
=Milestones=

Revision as of 13:36, 1 June 2006


Overview

The aim of this project is to enhance Vision with a support for multiple screens.

Resources

C# screen class interface

Gdk - Resources:

  • class GdkDisplay
  • class GdkScreen

WEL - Resources:

Implementation

class EV_SCREEN:

  • allscreenslist [EV_MULTISCREEN]
  • primaryscreen : EV_MULTISCREEN

C# screen class interface


class EV_MULTISCREEN (inherits EV_SCREEN):

  • create class
  • redefine inherited features for mutliscreen as needed


class EV_SCREEN_IMP (inherits EV_SCREEN_I):

  • add multiscreen features as needed


class EV_SCREEN_I:

  • add new deferred features from EV_SCREEN_IMP

class GDK_EXTERNALS:

  • add multiscreen features as needed

Milestones

M1: June 1st

  • needed gdk features
  • decide upon implementation

M2: May ???

  • To be completed by the team

To do

  • find needed WEL features

Team

Everyone interested in this project is welcome to join our mailinglist es-ui@origo.ethz.ch