Difference between revisions of "Advanced Class and Feature Wizard"
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* editing wikipage | * editing wikipage | ||
* ES compiled on windows/linux-x86 | * ES compiled on windows/linux-x86 | ||
+ | |||
+ | =Project Details= | ||
+ | |||
+ | ==Editor Based Wizard Execution== | ||
+ | |||
+ | ===Motivation=== | ||
+ | |||
+ | Wizards are usually only accessible through a GUI Window. This is convenient for beginners, but will slow down advanced programmers. | ||
+ | So there should be a possibility to access the wizard through the editor directly with an interface similar to a command line interface. | ||
+ | |||
+ | ===Syntax=== | ||
+ | |||
+ | As the project is still in a starting phase, the information here is incomplete and could be changed. | ||
+ | |||
+ | '##' means that the two symbols have no whitespace bewteen | ||
+ | |||
+ | These symbols represent a stream of tokens: | ||
+ | |||
+ | * classCreate ::= [num_of_parents] ## 'c' className [inheritance-list] [','{attribute}+] | ||
+ | * inheritance-list ::= {inheritance_clause}* | ||
+ | * inhertitance_clause ::=... | ||
+ | * attribute ::= letter | ||
+ | * className ::= identifier | ||
+ | |||
+ | These symbols represent one token: | ||
+ | |||
+ | * identifier ::= {letter}* | ||
+ | * letter ::= 'a'..'z' | ||
+ | * number ::= digit+ | ||
+ | * digit ::= '0'..'9' | ||
=Team= | =Team= |
Revision as of 12:36, 5 May 2006
Contents
Overview
As a summary we could say that we improve the usability of the most important wizards, e.g. classwizard and featurewizard, by adding new features, extending the user interface and simplifying the handling.
Following the priority list of our project, beginning with the most important aspect of our work
- editor based wizard execution
- combobox for post- and precondition
- pick & drop
- undo/redo functionality within the wizard
- docking the wizard in a fixed window - not a pop-up anymore
- update permanently the editor while using the wizard
- tooltips which provides help
- beginner-tour
Work
Right now, we are occupied with:
- compiling ES on Linux systems
- supplying work to every member of the team
Problems
- cannot open projects in ES (waiting for new release/build)
TO-DO
- ...
Milestones
M1: April 30, 2006
- editing wikipage
- ES compiled on windows/linux-x86
Project Details
Editor Based Wizard Execution
Motivation
Wizards are usually only accessible through a GUI Window. This is convenient for beginners, but will slow down advanced programmers. So there should be a possibility to access the wizard through the editor directly with an interface similar to a command line interface.
Syntax
As the project is still in a starting phase, the information here is incomplete and could be changed.
'##' means that the two symbols have no whitespace bewteen
These symbols represent a stream of tokens:
- classCreate ::= [num_of_parents] ## 'c' className [inheritance-list] [','{attribute}+]
- inheritance-list ::= {inheritance_clause}*
- inhertitance_clause ::=...
- attribute ::= letter
- className ::= identifier
These symbols represent one token:
- identifier ::= {letter}*
- letter ::= 'a'..'z'
- number ::= digit+
- digit ::= '0'..'9'
Team
- Volkan Arslan (Advisor)
- Christoph Lins (project leader)
- Andreas Hasler (working on updating permanently the editor while using the wizard)
- Timon Hertli (working on editor based wizard execution)
- Peter von Rohr (working on beginner-tour / tooltips)
- David Flatz
- Damien Müllhaupt (docking the wizard)
- Patricio Ronc
if you have questions or constructive criticism concerning our project and this wiki-page then write an Email to the project leader or just join our mailinglist:
es-wiz 'at' origo '.' ethz '.' ch