Multi screen support
Contents
Overview
The aim of this project is to enhance Vision with a support for multiple screens.
Eiffel Studio
- the fully working estudio build is:
 
what you got to do:
- install MS C Compiler as shown in:
 
Important: use the standart install-directories !!
- set the environment variables as follows:
 
set PATH=C:\Programme\Microsoft.NET\SDK\v2.0\Bin;C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Programme\Microsoft Platform SDK\bin;C:\Programme\Microsoft Visual Studio 8\VC\bin;C:\Programme\Microsoft Visual Studio 8\Common7\IDE;C:\Programme\Microsoft Visual Studio 8\VC\vcpackages;C:\Programme\Microsoft Platform SDK\Bin;C:\Programme\Microsoft Visual Studio 8\VC\bin;%PATH%
set INCLUDE=ude\crt;C:\Programme\Microsoft Platform SDK\Include\crt\sys;C:\Programme\Microsoft Platform SDK\Include\mfc;C:\Programme\Microsoft Platform SDK\Include\atl;C:\Programme\Microsoft Visual Studio 8\VC\include
set LIB=C:\Programme\Microsoft.NET\SDK\v2.0\Lib;C:\Programme\Microsoft Platform SDK\Lib;C:\Programme\Microsoft Visual Studio 8\VC\lib
- install the Eiffel Studio build
 
Resources
- In order to be able to change the library code you have to delete the 'readonly="True"' in the library tags of the project's acex file
 
- Gdk - Resources:
- class GdkDisplay
 - class GdkScreen
 
 
- WEL - Resources:
- NONE
 
 
- Win32 API - Resources:
- look at the platform SDK under 'Win32 API'
 
 
- Team SVN Rep: You need to backup and remove the directories 'vison2' and 'wel' in your '/Eiffel57/library/' directory and run a svn checkout from https://eiffelsoftware.origo.ethz.ch/svn/es/branches/soft-arch/TeamMultiScreenSupport .
 
Implementation
class EV_SCREEN:
- allscreenslist [EV_MULTISCREEN]
 - primaryscreen : EV_MULTISCREEN
 
class EV_MULTISCREEN (inherits EV_SCREEN):
- create class
 - redefine inherited features for mutliscreen as needed
 
class EV_SCREEN_IMP (inherits EV_SCREEN_I):
- add multiscreen features as needed
 
class EV_SCREEN_I:
- add new deferred features from EV_SCREEN_IMP
 
class GDK_EXTERNALS:
- add multiscreen features as needed
 
Milestones
M1: June 1st
- needed gdk features
 - decide upon implementation
 
M2: May ???
- To be completed by the team
 
To do
- Fabio:
- find needed WEL features (and underlying routines - WIN32 API)
 - create svn-dir (done. see resources)
 
 
- Pascal:
- create Class EV_MULTISCREEN (inherits EV_SCREEN)
 
 
- Pawi
- find out how to do the docu
 
 
- Dario
- find out how works 'external' (done. works under linux)
 
 
Team
Everyone interested in this project is welcome to join our mailinglist es-ui@origo.ethz.ch

