Typos for "Touch of Class" draft
How to report a typo
Report it in the appropriate chapter. Please include the section number. The page number is less important as it changes. The best is to copy-paste the relevant text extract and mark the faulty word(s), for example by **...**. It is convenient to show the extract as a display (start lines with spaces) and also, if you wish, to give your name.
For example:
Money, Pass, Map, Louvre, Orsay
Money, Pass, **Louvre, Map**, Orsay
Money, Map, Pass, Louvre, Orsay
The second one is wrong. -- Luchin Doblies, 1.12.2008.
(Indeed Luchin reported this error today -- thanks! BM)
Preface etc.=
1 The industry of pure ideas
2 Dealing with objects
3 Program structure basics
4 The interface of a class
5 Just Enough Logic
6 Creating objects and executing systems
7 Control structures
8 Routines, functional abstraction and information hiding
9 Variables, assignment and references
PART II: HOW THINGS WORK
10 Just enough hardware
11 Describing syntax
12 Programming languages
13 Compilers and friends: the basic software tools
PART III: ALGORITHMS AND DATA STRUCTURES
14 Fundamental data structures, genericity, and algorithm complexity
15 Recursion and trees
16 Devising and engineering an algorithm: Topological Sort
PART IV: OBJECT-ORIENTED TECHNIQUES 533
17 Inheritance
18 Operations as objects: agents and lambda calculus
19 Event-driven design
20 Program correctness and proofs
PART V: TOWARDS SOFTWARE ENGINEERING
21 Introduction to software engineering
PART VI: APPENDICES
A Using the EiffelStudio environment
B Eiffel syntax specification
C An introduction to C++ (material by Nadia Polikarpova)
D An introduction to Java (material by Marco Piccioni)
E An introduction to C# (material by Benjamin Morandi)