Difference between revisions of "Talk:Migration to Unicode"
m (Some clarification on use of *_FILE_32 classes.) |
m (Added answer to the question "Where is UTF_CONVERTER?") |
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As to using <e>*_FILE_32</e> classes, the only difference is the support of file names that use non-ASCII characters. Reading and writing the files is not affected. | As to using <e>*_FILE_32</e> classes, the only difference is the support of file names that use non-ASCII characters. Reading and writing the files is not affected. | ||
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+ | '''[[User:Colin-adams|Colin-adams]] 08:45, 26 September 2012 (UTC)''' ''Where is <e>UTF_CONVERTER</e>?'' In which library is this class to be found? Is it available in 7.0? | ||
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+ | '''[[User:Alexander Kogtenkov|Alexander Kogtenkov]] 09:19, 26 September 2012 (UTC)''' <e>UTF_CONVERTER</e> is not available in 7.0. Most probably it will be included in EiffelBase. |
Latest revision as of 00:19, 26 September 2012
Peter gummer 22:25, 25 September 2012 (UTC) These are interesting guidelines. Is this recommended already in EiffelStudio 7.1?
Our code currently uses STRING
almost everywhere; the ECF maps STRING
to STRING_8
. Do the guidelines mean that we can change the ECF mapping from STRING
to STRING_32
? This would be much faster than editing every class individually.
The guidelines recommend using some *_FILE_32
classes. Most of our files are UTF-8, not UTF-32. Will using the *_FILE_32
classes work?
Alexander Kogtenkov 04:07, 26 September 2012 (UTC) This is a work in progress. Specifying mapping for the strings in an ECF might not work if application classes redefine features from the library classes.
As to using *_FILE_32
classes, the only difference is the support of file names that use non-ASCII characters. Reading and writing the files is not affected.
Colin-adams 08:45, 26 September 2012 (UTC) Where is UTF_CONVERTER
? In which library is this class to be found? Is it available in 7.0?
Alexander Kogtenkov 09:19, 26 September 2012 (UTC) UTF_CONVERTER
is not available in 7.0. Most probably it will be included in EiffelBase.