Difference between revisions of "Multi screen support"

(To do)
(Eiffel Studio)
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=Eiffel Studio=
 
=Eiffel Studio=
* I'll give you here a step for step instruction at how I got a vision2 project to work under windows
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[http://eiffelsoftware.origo.ethz.ch/index.php/Multi_screen_support_build_install Step by Step build installation]
 
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=== Download ===
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* build 59623 from [http://eiffelsoftware.origo.ethz.ch/downloads/builds/ cur Eiffel builds] [http://eiffelsoftware.origo.ethz.ch/downloads/old_releases/ old Eiffel builds]
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* If you don't already have it installed:
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[http://download.microsoft.com/download/a/5/f/a5f0d781-e201-4ab6-8c6a-9bb4efed1e1a/PSDK-x86.exe MS Platform SDK]
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[http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&DisplayLang=en Microsoft .NET Framework Version 2.0 Redistributable Package (x86)]
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[http://download.microsoft.com/download/c/4/b/c4b15d7d-6f37-4d5a-b9c6-8f07e7d46635/setup.exe .NET 2.0 SDK for x86]
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* [http://www.cygwin.com/ cygwin with bash]
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=== How I chose the Directories (just change everywhere I use them adequatly) ===
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* C:\Eiffel57\ - Eiffel instal directory
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* C:\Eiffel57\soft-arch\ - svn checkout
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* C:\Program Files\Microsoft.NET\ - Microsoft.NET Framework
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* C:\Program Files\Microsoft Platform SDK\ - Microsoft Platform SDK
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* C:\cygwin\ - Cygwin Installation
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=== needed SVN checkout ===
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* https://eiffelsoftware.origo.ethz.ch/svn/es/branches/soft-arch/Src into C:\Eiffel57\soft-arch\
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* https://eiffelsoftware.origo.ethz.ch/svn/es/branches/soft-arch/Delivery into C:\Eiffel57\soft-arch\Delivery
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* https://eiffelsoftware.origo.ethz.ch/svn/es/branches/soft-arch/free_add_ons into C:\Eiffel57\soft-arch\free_add_ons
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=== set Environment Variables ===
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{{block|set '''PATH'''<nowiki>=</nowiki>C:\Programme\Microsoft.NET\SDK\v2.0\Bin;C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Programme\Microsoft Platform SDK\bin;C:\Programme\Microsoft Visual Studio 8\VC\bin;C:\Programme\Microsoft Visual Studio 8\Common7\IDE;C:\Programme\Microsoft Visual Studio 8\VC\vcpackages;C:\Programme\Microsoft Platform SDK\Bin;C:\Programme\Microsoft Visual Studio 8\VC\bin;'''%PATH%''';C:\cygwin\bin}}
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{{block|set '''INCLUDE'''<nowiki>=</nowiki>C:\Programme\Microsoft.NET\SDK\v2.0\include;C:\Programme\Microsoft Platform SDK\Include;C:\Programme\Microsoft Platform SDK\Include\crt;C:\Programme\Microsoft Platform SDK\Include\crt\sys;C:\Programme\Microsoft Platform SDK\Include\mfc;C:\Programme\Microsoft Platform SDK\Include\atl;C:\Programme\Microsoft Visual Studio 8\VC\include}}
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{{block|set '''LIB'''<nowiki>=</nowiki>C:\Programme\Microsoft.NET\SDK\v2.0\Lib;C:\Programme\Microsoft Platform SDK\Lib;C:\Programme\Microsoft Visual Studio 8\VC\lib;}}
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{{block|set '''ISE_EIFFEL'''<nowiki>=</nowiki>C:\Eiffel57\}}
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These last Variables I'm not sure are needed...
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{{block|set '''EIFFEL_SRC'''<nowiki>=</nowiki>C:\Eiffel57\soft-arch\}}
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{{block|set '''ISE_PLATFORM'''<nowiki>=</nowiki>windows}}
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{{block|set '''ISE_C_COMPILER'''<nowiki>=</nowiki>msc}}
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=== Install needed Applications (see also directories above) ===
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* install MS Platform SDK, MS .NET Framework, .NET SDK
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* install cygwin
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* install Eiffel build
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=== Install Gobo ===
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'''DOS'''
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<pre>cd %EIFFEL_SRC%\library
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tar xvfz %EIFFEL_SRC%\free_add_ons\gobo\gobo_34_win.tgz
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</pre>
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'''Bash'''
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<pre>cd $EIFFEL_SRC/library
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tar xvzf $EIFFEL_SRC/free_add_ons/gobo/gobo_34_win.tgz
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</pre>
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=== Compile Libraries ===
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* Preparation:
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rename C:\Eiffel57\soft-arch\C\CONFIGS\windows-msc-x86 to 'windows-msc-x86 old'
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download [http://origo.ethz.ch/pipermail/es-devel/attachments/20060424/e5afb9a9/windows-msc-x86-2005.obj windows-msc-x86-2005.obj] into C:\Eiffel57\soft-arch\C\CONFIGS\ and rename it to windows-msc-x86
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* Compilation:
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** Compiling run-time
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'''DOS'''
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<pre>cd %EIFFEL_SRC%/C
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configure win32 m</pre>
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'''Bash'''
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<pre>cd $EIFFEL_SRC/C
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./configure.bat win32 m</pre>
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If you are using a 64Bit Machine change the win32 to win64
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On Windows 32 bits to clean up all the generated files you do:
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'''DOS'''
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<pre>configure clean</pre>
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'''Bash'''
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<pre>./configure.bat clean</pre>
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** Compiling C code from libraries
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'''DOS'''
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<pre>cd %EIFFEL_SRC%/library/net/Clib
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make_msc.bat
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cd %EIFFEL_SRC%/library/vision2/Clib
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make_msc.bat
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cd %EIFFEL_SRC%/library/wel/Clib
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make_msc.bat</pre>
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'''Bash'''
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<pre>cd $EIFFEL_SRC/library/net/Clib
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./make_msc.bat
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cd $EIFFEL_SRC/library/vision2/Clib
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./make_msc.bat
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cd $EIFFEL_SRC/library/wel/Clib
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./make_msc.bat</pre>
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** Compiling C code from C_library
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'''DOS'''
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<pre>cd %EIFFEL_SRC%/C_library/zlib
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make_msc.bat
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cd %EIFFEL_SRC%/C_library/libpng
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make_msc.bat</pre>
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'''Bash'''
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<pre>cd $EIFFEL_SRC/C_library/zlib
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./make_msc.bat
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cd $EIFFEL_SRC/C_library/libpng
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./make_msc.bat</pre>
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** Compiling C code from compiler
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'''DOS'''
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<pre>cd %EIFFEL_SRC%/Eiffel/library/cli_writer/Clib
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nmake</pre>
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'''Bash'''
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<pre>cd $EIFFEL_SRC/Eiffel/library/cli_writer/Clib
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nmake</pre>
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=== Start Eiffel Studio ===
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You should be able now to create a vision2 project and compile it !!!
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=Resources=
 
=Resources=

Revision as of 08:23, 16 June 2006


Overview

The aim of this project is to enhance Vision with a support for multiple screens.

Eiffel Studio

Step by Step build installation

Resources

  • In order to be able to change the library code you have to delete the 'readonly="True"' in the library tags of the project's acex file


  • Gdk - Resources:
    • class GdkDisplay
    • class GdkScreen


  • WEL - Resources:
    • NONE


  • Win32 API - Resources:
    • look at the platform SDK under 'Win32 API'
    • Wel uses a loopback function to get access to all fonts (it's pretty much the same that we have to do)
      • in the SDK you find the EnumFontFamilies function under 'Graphics Device Interface' -> 'Fonts and Text' -> '... Reference' -> '... Functions'
      • look at %Eiffel%\library\wel\clib\enumfold.c
      • look at class wel_font_family_enumerator - especially at feature cwin_enum_font_families


Implementation

class EV_SCREEN:

  • allscreenslist [EV_MULTISCREEN]
  • primaryscreen : EV_MULTISCREEN

class EV_MULTISCREEN (inherits EV_SCREEN):

  • create class
  • redefine inherited features for mutliscreen as needed

class EV_SCREEN_IMP (inherits EV_SCREEN_I):

  • add multiscreen features as needed

class EV_SCREEN_I:

  • add new deferred features from EV_SCREEN_IMP

class GDK_EXTERNALS:

  • add multiscreen features as needed

Milestones

M1: June 1st

  • needed gdk features
  • decide upon implementation

M2: May ???

  • To be completed by the team

To do

  • Fabio:
    • find needed WEL features (and underlying routines - WIN32 API)
    • create svn-dir (done. see resources)
    • look at Win32API and get dummy prog to work (see resources)


  • Pascal:
    • look at Win32API and get dummy prog to work (see resources)


  • Pawi
    • find out how to do the docu (take a look at Doc builder)


  • Dario
    • find out how works 'external' (done. works under linux)
    • create Class EV_MULTISCREEN (inherits EV_SCREEN)
    • look at Win32API and get dummy prog to work (see resources)

Team

Everyone interested in this project is welcome to join our mailinglist es-ui@origo.ethz.ch