Difference between revisions of "Multi screen support"
|  (→Team) |  (→To do) | ||
| Line 47: | Line 47: | ||
| =To do= | =To do= | ||
| − | *find needed WEL features | + | *Fabio: | 
| + | **find needed WEL features | ||
| + | **create svn-dir | ||
| + | |||
| + | |||
| + | |||
| + | *Pascal: | ||
| + | **create Class EV_MULTISCREEN (inherits EV_SCREEN) | ||
| + | |||
| + | |||
| + | *Pawi | ||
| + | **find out how to do the docu | ||
| + | |||
| + | |||
| + | *Dario | ||
| + | **find out how works 'external' | ||
| =Team= | =Team= | ||
Revision as of 03:57, 6 June 2006
Contents
Overview
The aim of this project is to enhance Vision with a support for multiple screens.
Resources
Gdk - Resources:
- class GdkDisplay
- class GdkScreen
WEL - Resources:
Implementation
class EV_SCREEN:
- allscreenslist [EV_MULTISCREEN]
- primaryscreen : EV_MULTISCREEN
class EV_MULTISCREEN (inherits EV_SCREEN):
- create class
- redefine inherited features for mutliscreen as needed
class EV_SCREEN_IMP (inherits EV_SCREEN_I):
- add multiscreen features as needed
class EV_SCREEN_I:
- add new deferred features from EV_SCREEN_IMP
class GDK_EXTERNALS:
- add multiscreen features as needed
Milestones
M1: June 1st
- needed gdk features
- decide upon implementation
M2: May ???
- To be completed by the team
To do
- Fabio:
- find needed WEL features
- create svn-dir
 
- Pascal:
- create Class EV_MULTISCREEN (inherits EV_SCREEN)
 
- Pawi
- find out how to do the docu
 
- Dario
- find out how works 'external'
 
Team
Everyone interested in this project is welcome to join our mailinglist es-ui@origo.ethz.ch


